Weilin Yuan
I strive to blend passion with profession, making my work deeply fulfilling. This philosophy is beautifully captured in the words of Robert Frost, which I find particularly resonant.
In my work, I bridge the gap between concept and reality by crafting and coding intuitive interfaces in collaborative multidisciplinary teams.
With a hands-on approach, I take products from their initial conception through to completion, ensuring each step reflects the intended message and enhances user interaction. Skilled in transforming user feedback into tangible, deliverable user experience enhancements. With a foundation in both game UI Design and Civil and Environmental Engineering, I've honed the ability to meld creativity with the disciplined logic characteristic of the engineering. This unique blend powers my approach as a Technical UI Designer.
Software and Skills:
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Adobe: Photoshop, Illustrator, Substance Designer, After Effects
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3D Modeling and Animation: Blender
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Prototyping: Figma, Sketch, Protopie
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Source Control: Git, Perforce(P4V)
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Coding: C#, Python, Visual Scripting
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Game Engine: Unity, UE4, UE5
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Scripting for UI: Unity UGUI, UE UMG
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Accessibility Standards: Proficient with WCAG Guidelines and Game Accessibility Guidelines to ensure inclusive design
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Project Management: Jira, Trello, Wrike
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Microsoft Office and Google Suite
When I'm not designing nor coding, you can catch me slaying dragons and rolling dice as a fierce Dungeons and Dragons player, playing video games, geeking out at Comicons in Star Wars or Fallout cosplay or flexing my creative muscles by hand-crafting costumes and props.